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Billy.

The Grand Theft Auto thread

Started by Billy.,

249 posts in this topic
What a fantastic fan-made movie - deserves more views and likes. Storyline is absolutely amazing.

Half way through and wow... incredible work. Deserves an award for this.

Melanicus likes this

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Anyone who wants a quick laugh, play the drug wars minigame in The Ballad of Gay Tony. If you get in a car with 2 doors, one of Luis' friends is forced to follow you in another car and is an awful driver, its really easy to drift around corners and force him to total his car. It's also really easy to build open a large gap on him which he closes at warp speed, I remember this one time where the mini map showed him in the water not on the bridge. He then somehow managed to punch a hole straight through the underside of the bridge, come up to the tarmac and get about 10 seconds of air time- in a massive, slow van :lol:.

Also, in San Andreas, if you get CJ on a mountain bike and get him to ride up Mount Chilliad- at a slow pace, rather than sprinting- his cadence eventually drops to nearly 0 and he's about to start falling backwards. At that point he gets an injection of superhuman strength and does about 600 RPM for a few seconds on the bike, it looks retarded! :lol:

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The level of graphical detail is just unbelievable. But it comes at a price. An average computer would probably blow up rendering graphics like that. I'll not get a PC version like I usually do, I'll have to get it on PS3.

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The level of graphical detail is just unbelievable. But it comes at a price. An average computer would probably blow up rendering graphics like that. I'll not get a PC version like I usually do, I'll have to get it on PS3.

yeah the graphics look greater than any other game i have seen, however those pictures are heavily worked on but still its pretty special... And cant really comment on the pc thing as i never play games on the pc except poker, (though its not really a game).... Always on ps3... :)

Beirut_Blues likes this

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yeah the graphics look greater than any other game i have seen, however those pictures are heavily worked on but still its pretty special... And cant really comment on the pc thing as i never play games on the pc except poker, (though its not really a game).... Always on ps3... :)

I've always liked PC gaming. It allows a lot of patching/modding.

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yeah the graphics look greater than any other game i have seen, however those pictures are heavily worked on but still its pretty special... And cant really comment on the pc thing as i never play games on the pc except poker, (though its not really a game).... Always on ps3... :)

pokerstars?

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GTA fans, the time has come.

Game Informer has blown the lid off of Grand Theft Auto 5, revealing a tonne of previously unknown details about Rockstar's hugely anticipated crime game.

We know you're desperate to know the facts, so while we type up something in more detail, we thought we'd summarise everything there is to know from Game Informer's preview in the list below.

  • GTA 5 "evolves nearly every mechanic" found in previous games in the series.
  • Features the biggest open world in the series' history - GTA 5's world is bigger than the worlds of Red Dead Redemption, San Andreas and GTA IV combined.
  • Three playable characters who you can switch between "at nearly any time".
  • Each character has their own specific abilities and story arc, with all three stories intertwined.
  • Camera zooms out to a "Google Earth-style" perspective when switching characters.
  • Character 1 - Michael, an ex-bank robber in his early 40s who retired after making a deal with the FIB. He has two teenage children and hates his wife Amanda. He's also the narrator of the original GTA 5 trailer.
  • Character 2 - Trevor, a former war veteran and a "drugged out psychopath". An experienced pilot.
  • Character 3 - Franklin, a repo man in his mid 20s described as a "young and ambitious hustler".
  • Certain characters from GTA IV and Episodes From Liberty City will also make an appearance. Rockstar's Dan Houser says we'll never see characters from the PS2 era, though. "The five PS2 games are one universe, and this is the high definition universe, so they don't co-exist," he says.
  • No major actors cast as any of the main characters.
  • Focus on making more diverse missions.
  • Heists and bank robberies are a big theme to the game.
  • Characters will work together during missions, and you can switch between characters mid-mission to fulfill different roles. For example, during a chase sequence you can pilot the getaway helicopter as Trevor, snipe pursuing pilots as Franklin, or fire an assault rifle as Michael.
  • Missions will have a "very diiferent tone depending on who's on them, how many people are on them, and how much we're using switches", says Houser.
  • Even when you're not controlling them, each character will still go about their own business. "You may be surprised by the situations they find themselves in should you switch back to check up on them," says Game Informer.
  • Big advances to lighting and shader model. Greater draw distance.
  • Improved vehicle handling and physics - "The cars hold to the ground better... It feels more like a racing game," Houser says.
  • More vehicles than in any GTA to date, including BMXs, mountain bikes, road bikes, dirt bikes, cars, trucks, helicopters, planes, ATVs and Jet Skis, but vehicle manufacturers are still fictional.
  • Fighter jets appear to be in. One screenshot shows a fighter equipped with missiles, as a helicopter explodes in the background.
  • Improved shooting and melee combat. Melee combat "never going to be as big a deal as shooting," though, warns Houser.
  • You can rappel down buildings, although it's not confirmed whether this is specific to certain missions.
  • Los Santos is described as a "huge and diverse city", combining the best of Red Dead Redemption's "large open expanses" with GTA IV's "densely packed urban environment".
  • Areas in the game world include beachfronts, mountains, the wilderness, a "Salton Sea" region, a military base and the suburbs.
  • GTA: San Andreas was about gang culture. GTA 5 is about capturing the "contemporary culture of LA".
  • There will be a "vibrant and fun" economy, but you won't be able to buy property.
  • A variety of different side missions and "more sophisticated" minigames, including yoga, triathlons, Jet Skiing, base-jumping, tennis and golf. There's a full golf course in the game. You can go scuba diving along the coastline of Los Santos, or go to the gym on the seafront.
  • Each character will have unique hobbies, including "one or two key minigame activities per character".
  • San Andreas' RPG-like player customization is still absent, but you can customize the clothing of each character.
  • GTA IV's romance feature has been removed.
  • Like in GTA IV, players can make friends and hang out with certain NPCs, including Michael's wife Amanda and son Jimmy, Franklin's "crazy friend" Lamar, and Trevor's mate Ron.
  • GTA IV's mobile phone returns, but a lot of its features have been altered. You can use it to access the internet.
  • Dynamic missions - hidden missions dotted around the game world. "Going off-road in the desert, you may come across two parked cars and a sea of dead bodies around them... Investigate if you want."
Hutcho, Rmpr and Kez like this

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GTA fans, the time has come.

Game Informer has blown the lid off of Grand Theft Auto 5, revealing a tonne of previously unknown details about Rockstar's hugely anticipated crime game.

We know you're desperate to know the facts, so while we type up something in more detail, we thought we'd summarise everything there is to know from Game Informer's preview in the list below.

  • GTA 5 "evolves nearly every mechanic" found in previous games in the series.

  • Features the biggest open world in the series' history - GTA 5's world is bigger than the worlds of Red Dead Redemption, San Andreas and GTA IV combined.

  • Three playable characters who you can switch between "at nearly any time".

  • Each character has their own specific abilities and story arc, with all three stories intertwined.

  • Camera zooms out to a "Google Earth-style" perspective when switching characters.

  • Character 1 - Michael, an ex-bank robber in his early 40s who retired after making a deal with the FIB. He has two teenage children and hates his wife Amanda. He's also the narrator of the original GTA 5 trailer.

  • Character 2 - Trevor, a former war veteran and a "drugged out psychopath". An experienced pilot.

  • Character 3 - Franklin, a repo man in his mid 20s described as a "young and ambitious hustler".

  • Certain characters from GTA IV and Episodes From Liberty City will also make an appearance. Rockstar's Dan Houser says we'll never see characters from the PS2 era, though. "The five PS2 games are one universe, and this is the high definition universe, so they don't co-exist," he says.

  • No major actors cast as any of the main characters.

  • Focus on making more diverse missions.

  • Heists and bank robberies are a big theme to the game.

  • Characters will work together during missions, and you can switch between characters mid-mission to fulfill different roles. For example, during a chase sequence you can pilot the getaway helicopter as Trevor, snipe pursuing pilots as Franklin, or fire an assault rifle as Michael.

  • Missions will have a "very diiferent tone depending on who's on them, how many people are on them, and how much we're using switches", says Houser.

  • Even when you're not controlling them, each character will still go about their own business. "You may be surprised by the situations they find themselves in should you switch back to check up on them," says Game Informer.

  • Big advances to lighting and shader model. Greater draw distance.

  • Improved vehicle handling and physics - "The cars hold to the ground better... It feels more like a racing game," Houser says.

  • More vehicles than in any GTA to date, including BMXs, mountain bikes, road bikes, dirt bikes, cars, trucks, helicopters, planes, ATVs and Jet Skis, but vehicle manufacturers are still fictional.

  • Fighter jets appear to be in. One screenshot shows a fighter equipped with missiles, as a helicopter explodes in the background.

  • Improved shooting and melee combat. Melee combat "never going to be as big a deal as shooting," though, warns Houser.

  • You can rappel down buildings, although it's not confirmed whether this is specific to certain missions.

  • Los Santos is described as a "huge and diverse city", combining the best of Red Dead Redemption's "large open expanses" with GTA IV's "densely packed urban environment".

  • Areas in the game world include beachfronts, mountains, the wilderness, a "Salton Sea" region, a military base and the suburbs.

  • GTA: San Andreas was about gang culture. GTA 5 is about capturing the "contemporary culture of LA".

  • There will be a "vibrant and fun" economy, but you won't be able to buy property.

  • A variety of different side missions and "more sophisticated" minigames, including yoga, triathlons, Jet Skiing, base-jumping, tennis and golf. There's a full golf course in the game. You can go scuba diving along the coastline of Los Santos, or go to the gym on the seafront.

  • Each character will have unique hobbies, including "one or two key minigame activities per character".

  • San Andreas' RPG-like player customization is still absent, but you can customize the clothing of each character.

  • GTA IV's romance feature has been removed.

  • Like in GTA IV, players can make friends and hang out with certain NPCs, including Michael's wife Amanda and son Jimmy, Franklin's "crazy friend" Lamar, and Trevor's mate Ron.

  • GTA IV's mobile phone returns, but a lot of its features have been altered. You can use it to access the internet.

  • Dynamic missions - hidden missions dotted around the game world. "Going off-road in the desert, you may come across two parked cars and a sea of dead bodies around them... Investigate if you want."

SOUNDS SOOOO AMAZING... Especially the highlighted parts...

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